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The basics   Last update: June 17 2008 by System

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Tutorial 1 - Initializing XNA
An overview of how XNA is set up and a brief peek at how things work under the hood.

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Tutorial 2 - Rendering a triangle
Let's start rendering some pixels to the screen by doing the boring old triangle.

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Tutorial 3 - Spinning a triangle
How boring is a simple triangle, in this tutorial you will make it spin.

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Tutorial 4 - Texturing a quad
Great games weren't made with colored/spinning triangles. Most if not all of them use nicely textured boxes. Let's do it.

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Tutorial 5 - Lights and Materials
You cannot have a game without a flash light? And what better way to do it then to show you how to create a light and material.

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Tutorial 6 - Alpha blending
How about a see through box, will that impress you?

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